Metal Shaders for SwiftUI

Learn to build stunning visual effects using Metal and SwiftUI — from first principles to production-ready shaders.

Learn to create stunning visual effects in SwiftUI using Metal shaders — no graphics experience required. Understand the GPU fundamentals and apply them step by step.

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This course is currently under development. Please check back soon for updates.

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What You'll Master

A comprehensive journey from mathematical foundations to production-ready shader effects

Part I: Foundations

  • • Integrate Metal with SwiftUI’s rendering canvas
  • • Navigate coordinate systems and apply transformations
  • • Understand color math and generate dynamic visual patterns
  • • Apply mathematical functions to build visual effects

Part II: Core Techniques

  • • Design procedural patterns and dynamic grid systems
  • • Generate visual variation using randomness and noise
  • • Create smooth transitions and apply anti-aliasing techniques
  • • Use distance fields to define and animate shapes

Part III: Animation & Interaction

  • • Animate effects over time using custom logic
  • • Respond to touch gestures and device motion
  • • Build interactive particle-based visuals
  • • Integrate advanced Metal effects into SwiftUI apps

Parts IV-VI: Production & Mastery

  • • Optimize shaders for real-world performance
  • • Work with professional-grade workflows
  • • Ensure accessibility and user clarity
  • • Tackle mastery projects that push creative boundaries

Course Philosophy

• Mathematical Foundation First: Understanding enables creativity
• SwiftUI Integration Throughout: Every shader works in real apps
• Visual Feedback Always: See results immediately
• Progressive Complexity: Each concept builds naturally

Prerequisites: Swift programming experience, basic SwiftUI knowledge, elementary algebra. No graphics programming experience required.

Why I Made This Course

I created this course while learning Metal shaders myself. When I started, shaders felt like magic — online resources either assumed a graphics background or showed cool effects without explaining the underlying logic.

With the help of Claude, I broke down every concept into something I could understand and apply. This course comes from my own journey: learning, failing, asking questions, and building up mental models for visual programming.

This isn't just a course — it's a documented learning path. I'm sharing it for free because it helped me reach new creative limits, and I hope it helps you do the same.

Take It Further with the Full Xcode Project

Get the entire Xcode project with examples, bonus effects, and full structure.

Course Examples

All course examples and solutions

Bonus Effects

Magnifying glass, iridescent stickers, reactive overlays

Complete Structure

See how everything connects in practice

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